Now on sale here until the 14th, as are some other things (I may come back with a few names):
https://pegasusna.com/products/
Free shipping threshold is $75. Shipping charges seem decent.
$25:
Spaceship UNITY Season 1.1
Some kind of family-oriented... thing. May require a smartphone. From a BoardGameGeek comment:
Spaceship Unity is a kind of roleplaying party or family game where you are cadets on a space ship. The game provides you with story scenarios. These scenarios include story cards that give you tasks and tell you when you succeed or fail. The story and tasks have a similar humour like in Space Alert.
Furthermore, there are several different small tasks books for different roles on the ship. These books contain instructions what the players have to do under time pressure by using smartphones and/or household items. Sometimes the players have to interact with each other to solve a task. The tasks are very creative what makes the game feel somehow innovative.
Hansa Teutonica: Big Box
A step above family level. Place pieces one by one to complete routes between cities so you can either A) put a piece in the city, which is good for end-game scoring and rewards you when other players complete a nearby route, or B) claim a different benefit from that area of the board - either a one-time effect or one of various upgrades to things like which city spaces you're allowed to put pieces in and how many pieces you can move from route to route at once. You can kick people's pieces out of incomplete routes, but it'll cost you and they'll be able to add more pieces to a nearby route - in fact, maybe they were only there in the first place to force you to do that...
The "Big Box" is actually a normal-size box that includes a couple of mini-expansions and a couple of alternate boards.
Caldera Park
It's a little hard to describe this. The active player chooses a type of tile and a type of area restriction, and then everyone has to place that kind of tile on their board following that restriction. Tiles can have various animals on them (often multiple species on a single tile), and IIRC, you're trying to make clusters of same-species animals to score.
This isn't as low a sale price as some of the others, but it's decent, and maybe you can hit free shipping with it, bringing up the value.
Istanbul: Big Box
(also, The Depot and Kebab Shop mini-expansion)
The game board is a grid of tiles that you move around, getting, buying, selling, and trading this and that.
Your main piece ("merchant") needs to drop off a smaller piece ("assistant") on the tile to take its action, and
you'll need to go back and pick up your assistants to be able to keep doing things - but opposing merchants
using a tile can get the police to arrest your assistants and you'll need to pick them up from the police station.
Be more efficient than your opponents to win.
(I'm not doing a great job of making this sound good, am I. Maybe
@yfr bachur can help?)
The "Big Box" includes 2 expansions. Why play on a 4x4 grid when you can play on a 5x5?
If you're getting this, you may as well add the "The Depot and Kebab Shop" 2-tile mini-expansion for $1.
Dorfromantik
It's a tile-laying game played as a series of games in which you can unlock new elements by meeting goals
(e.g. "Score X points from such-and-such") and by earning general progress along a chart, which depends
on your score in each game. Those new elements typically enable higher scoring, and so on and so forth.
A few things to note:
1. It is not Shabbos/Y"T-friendly. You don't write as part of playing the game, but
scoring is typically done using a sheet and progress is tracked by marking spaces.
2. It is not played against the other players but as a single team (or by yourself). Additionally, there is no winning
or losing - you just try to score as many points as possible (some players consider a game successful if their score
is higher than in their last game, although the rulebook makes no such suggestion). This model is more typical of
video games, such as Tetris, than board games; this is in fact based on one, hence the "The Board Game" in the title.
$15:
My Farm Shop
Light strategy game. Players have a line of card slots marked "2/12" and 3-11, each granting a particular benefit.
There's a market of upgrade cards for these slots, with card spaces marked 1-6. On your turn, you roll 3 dice
and choose one of them to spend to get the upgrade from the matching market space, placing it into any of
your card slots to replace its benefit. Then, the remaining 2 dice are added and each player gets the benefit
of their own matching card slot. The benefits include goods, among other things (such as ways to manipulate
dice or upgrade slots), and some benefits can turn goods into points; you have limited space to store goods,
so you'll want to do that sooner than later, especially as your card slots get better and fill your storage faster.
$10:
Viva Topo (Viva Mouse on the box?)
Cute roll-and-move game for ages 4 and up. At what point do you move your mice off the track so
that the cat can't catch you? After all, the farther the goal you reach, the more points you'll earn...
Image of the board/pieces on page 4 here -
https://pegasusna.com/media/pdf/b6/6a/d9/4250231724336_gb.pdfThe Same Game
Cooperative party/social game. A number (6-9) of comparison metrics are in play. The active player is given the name of
an object and, secretly, a particular metric - e.g. price, "duration of use," "importance to humanity." They must try to name
a man-made object that is as close as possible to the object they were given on that metric and only that metric, and the
other players can discuss their perceptions and try to name as many metrics as possible that are not the secret metric.
Example: I draw "Microwave" and, secretly, "Price." I must try to name an object that my
fellow players will recognize as dissimilar to a microwave on the non-price metrics in play.
Each correctly guessed metric will score points, but the round ends as soon as the secret metric is guessed.