[...]
I may be back in the evening to point to a few items (if they haven't sold out).
So, uh, I'm a bit late... The sale ends in just under 3 hours.
I couldn't be bothered to make DDF affiliate links for everything.
Here's the link - you can replace ** with the code yourself.
https://www.amazon.com/dp/**/?tag=cl03f-20&smid=ATVPDKIKX0DER
I also was not about to try to verify how good any given deal was, though
I do know many are good. I'm sleep-deprived; please excuse any loopiness,
such as the silliness of writing this entire thing.
Splendor
B00IZEUFIA
Collect gems to buy cards which give you discounts on future cards.
The full rules take up about 2 paragraphs.
Splendor Duel
B0BF57RNPC
A version of Splendor for 2 players. The ruleset is less bare-bones
than Splendor's is. Try to balance the 3 possible ways to win.
And seeing as we're talking about 2 players...
Namiji
B09W5N3F2T
https://www.amazon.com/Strategy-Japanese-Universe-Collection...
2-player version of Tokaido, a game about trying to have the best Japanese vacation.
This one's instead about trying to have the best day as a Japanese fisherman/woman.
Much like its older brother, the board is a one-way path. You can move as far along
the path as you want, but you won't be able to go back to anything you passed by,
and rather than alternating turns, it's always the turn of whoever is farther back.
Patchwork
B00RCCAPPE
A quilting-themed game of trying to fit Tetris-ish pieces onto a grid. Pieces cost both
money ("buttons") and time, time being movement along a track like the one in Namiji,
with whoever's behind always going. Some pieces will earn you money at certain time intervals; keep your supply up, or you'll be forced to consume time to gain 1 button per space.
DO NOTE that one of the pieces is in the shape of a Christian cross - a 1x4 intersected
by a 1-3 at its third row - and another is a 1x5 intersected by a 1-3 at its third row.
Patchwork: Halloween Edition
B09GYRB882
Patchwork with a new look (eyeballs instead of buttons, etc). Patchwork comes in a number
of looks, with this being the only one that has a mechanical difference. A number of the
pieces have had their costs adjusted for balance.
(I'm not against eyeballs per se, but I don't think I like the look of this.
Too bad there are no plans to use the adjusted costs in any other version.)
(That's it for 2-player ones.)
Bunny Kingdom
B01J1UKSGA
Draft cards 2 at a time. Cards represent control of spaces on a board, things you
can build into your spaces to make them better, and ways to score end-game points.
Beware rabbit-based puns. (Also, there are cards called "Socialist" and "Liberal"
that let you copy other players' end-game scoring cards. Political commentary?
If you get this, PM me - a few of the end-game scoring cards can be confusing.)
Tiwanaku
B0BPK1BGWK
Players move their pawns around a grid-board trying to deduce what color the spaces
are and what kind of crops they grow. If a region of a color is X spaces large, it
will have a space of each crop 1-X. Two regions of the same color are never adjacent,
and the same crop doesn't grow on adjacent spaces - it's that kind of thing.
IIRC, you shouldn't need to write - all the info you know is on the board.
Rush M.D. - $20
B0948G5X6B
A real-time, high-pressure cooperative game about helping patients in a hospital.
Uses sand timers; they're your medical personnel, who haven't finished their task -
and can't do anything else - until they've run out. Aren't you supposed to use
the tweezers when you handle organs, Berel?
Quicksand
B0CNBHPWRP
Real-time, cooperative, sand timers. Where have you heard that before?
In this one, though, I think you're using cards to move sand timers around
and flip them so thet they don't run out - if they do, you've lost.
(Yet more such games exist, but they aren't currently on sale.)
Dodo
B09Q6B28L6
For kids. The BGG community suggests ages 4-10. There's an egg in this that moves on its own
(but isn't motorized). The players must work together to keep it from falling. Involves memory.
Red Rising
B08XZNGH9Y
Based on a young adult novel and the rules of a different card game. Try to collect
a good hand of cards that score based on other cards in your hand, but may prevent some
of your other cards from scoring - it'd probably be thematic if you know the book.
Opinions are mixed. Some say it's best as a solitaire game. MSRP is [??].
Just One - $8.54 (almost certainly an all-time low)
B07W3PJTL2
Cooperative word game. In each round, one player has to guess a word based on the one-word clues
the other players have given them. The catch is that the other players write down their clues
simultaneously (without discussion) and any clue that was written by more than one player is
eliminated. (It might be a good idea to use the 3-player rule that each clue-giver writes
2 clues with 4 players as well.)
So Clover
B0941TJHXX
Imagine a circle of spaces which follow a pattern of 2 filled spaces, then 1 empty space.
Your fellow player (this is cooperative) has written a word on each filled space, and
combining the words on both sides of an empty space is supposed to help you figure out
which word in a small pool in front of you is supposed to be in that space. It sure isn't
helpful that after they had put in their clues, an extra word they hadn't seen was added
to the word pool you're looking at...
That's Not a Hat (coupon, not Prime Day)
B0BPMKCSHW
or
That's Not a Hat: Pop Culture
B0BPMKCSHW
Pass face-down cards around the table, announcing what they are. If you don't think
the person who just handed you that "umbrella" was correct, challenge them on it -
whoever was wrong takes the card as a penalty. 3 penaltied to one player ends the round.
The Pop Culture version includes some cards that don't just say to pass them "left" or "right."
Century Big Box
B0CJDKJGQT
Contains 3 games (which are also sold separately) and also rulesets that combine
parts of each possible pair of those games (and one with parts of all three).
These games typically revolve around getting cubes and finding ways to turn them
into more valuable cubes, eventually fulfilling contracts/recipes that call for
a certain set of cubes. In one, you build up a hand of cards; in another, you travel
around a map.
Some prefer the other versions of these games, which are mechanically identical but are about
magical golems rather than spice trading (and feature plastic gems rather than wooden cubes).
Juicy Fruits
B08SBSY9Z3
A family-weight game of moving pieces around your personal board in sliding-puzzle fashion to
collect fruits. You can use the fruit to fulfill orders that are taking up space on your board,
and you'll be wanting to buy useful/valuable tiles - but they'll have to go on your board.
(An expansion is coming and people seem to think it'll be good.)
Karuba
B015FW1092
Everyone gets the same tile each round. You can either build it onto your personal board
as part of a path for your explorers to travel or discard it to give you movement to
move your explorers along the paths you've built. Each of your explorers of a given
color is racing your opponents' explorers to the goal of that color, but some tiles
also come with points on them that you can only collect by stopping there.
Azul
B077MZ2MPW
A game in which you draft tiles to fill up rows that send a tile onto your scoring area,
where you'll score more points if you can chain tiles together. Not complicated, it's quite
approachable. Cutthroat at 2 players, less so with more. It's hard to describe it in
a paragraph, but there's a reason this has sold over 2 million copies. (It's actually the
#1 seller in Board Games, so I don't know why someone felt the need to drop the price 55%.)
Potion Explosion
B07HM82WCC
You're magic students taking a potions exam, as
"Albedus Humblescore" informs you in the rulebook.
The main thing you'll do on your turn is pull a marble out of a 5-column dispenser.
If the marble that falls down to fill its place strikes a marble of its own color,
you also get to take those, and so on for the next marble. You use these marbles
to fill potions. They're worth points, and sets of same and different ones are
worth points, but they also let you take more marbles in various ways,
steal others' leftover marbles, turn marbles wild, etc.
Pyramido
B0BR5YSFN7
Tile-laying game in which you'll place tiles above previous tiles in progressively
smaller layers. IIRC, large areas of a color are good, so you'll want to try to
get your higher tiles next to lower tiles of the same color; height doesn't matter.
(Ankhs are not crosses. You may still be uncomfortable with them.)
The Mind
B07C4F3KLF
Try to play the cards that are in all players' hands in order without communicating.
In this odd little cooperative card game, your main choice is whether to wait.
(You can also call for a vote to use a shuriken to allow all players to discard
their lowest card - if you have one.) Go through rounds with an increasing number
of cards, earning a life or a shuriken after each one.
Qwixx
B00J57138C
A light game of rolling dice and crossing off numbers.
(If you magnify a picture of the sheet and print it, you can put tokens
on numbers to mark them as crossed off instead of writing on the pad.)
Concept Kids - Animals
B07HFH2M6J
A cooperative wordless communication game. It's kind of charades with a board; you
place tokens at various images to indicate things about the animal you need the
other player/s to guess. (A kid-oriented version of the game(/activity) Concept.)